FourIsland_IcefallCave_1F_MapScripts:: @ 8163D44
@	map_script MAP_SCRIPT_ON_RESUME, FourIsland_IcefallCave_1F_OnResume
@	map_script MAP_SCRIPT_ON_LOAD, FourIsland_IcefallCave_1F_OnLoad
@	map_script MAP_SCRIPT_ON_FRAME_TABLE, FourIsland_IcefallCave_1F_OnFrame
@	.byte 0

FourIsland_IcefallCave_1F_OnResume:: @ 8163D54
@	setstepcallback STEP_CB_ICE
	end

FourIsland_IcefallCave_1F_OnLoad:: @ 8163D57
@	special SetIcefallCaveCrackedIceMetatiles
	end

FourIsland_IcefallCave_1F_OnFrame:: @ 8163D5B
@	map_script_2 VAR_TEMP_1, 1, FourIsland_IcefallCave_1F_EventScript_FallDownHole
@	.2byte 0

FourIsland_IcefallCave_1F_EventScript_FallDownHole:: @ 8163D65
@	lockall
@	delay 20
@	applymovement OBJ_EVENT_ID_PLAYER, FourIsland_IcefallCave_1F_Movement_SetInvisible
@	waitmovement 0
@	playse SE_FALL
@	delay 60
@	warphole MAP_FOUR_ISLAND_ICEFALL_CAVE_B1F
@	waitstate
@	releaseall
	end

FourIsland_IcefallCave_1F_Movement_SetInvisible:: @ 8163D7F
@	set_invisible
@	step_end
